Cell Automata Synthesizer

Life Game Click / drag でセルを描画
Mapping Cell position → synth parameters
Map X to:
Map Y to:
Tone & Envelope Scale / envelope / wave
Modulation (AM / RM / FM) Per-cell depths are mappable from X/Y
FX: Delay & Reverb Grid density → FX parameters
Delay mapping:
Reverb mapping:
FX Randomness Amount of parameter jitter
Master FX Post effects on the whole mix